All Character Changes of KTest (in a rough translation)
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I like scenery *.*
Join Date: Oct 2008
For Ryan (It isn't perfect though :<)
-All Gattling Skills have 1.5x Damage Increase
a)Impartial and Wildshot have had range changes, and have been modified in such a way that ALL four attacks now can hit one target
-1.7x Increase for all Grenade Skill Damage
a)ron Bomb doesn't cause monsters to jump super high in midair
b)Bullet of Death flight path has been modified
c)Sulfur Rain was changed, the amount of bombs that hit the ground has been modified in some way (the ratio?)
-1.5x damage increase for all Rail Guns (Does not include freeze)
a)Rail gun fires half a second earlier @.@
-It cannot be dashed out of as quickly?
-Its range has been reduced?
b)Merciless Shot has had its damage changed?
c)Freeze rail does not freezes bosses anymore (QQ) at least in Test
a)Prot Fort has had its heal modified, might be like Iris?
b)Fire Arm Training now gives 10% skill boost, fixed CD of 40 seconds
-Passives, no percentages specified, Physical and Only "Firearm" are mentioned
-Ulti Skill boost
-Dash S is now easier to run out of (Not necessarily cancellable)
-Spamming S gives you a rail gun?!
-Bullets and Explosive shots now hit differently in air combos?
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