Quote:
Originally Posted by MeanieRyuch
My guildy said that the aggro system had been altered so I was already a little suspicious. But when I was grinding with someone in toad cave and managed to pull an entire mob off of a guy from a distance (enough for the enemies to stop attacking, have to walk over, then start attacking again) I figured it was worth posting here to confirm.
I would have done a more thorough test but I spent most the day solo'ing /o/
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Hell wouldn't stay aggro'd to my strider yet went for the Ruin Walker in the party majority of the runs (who was a good distance further from Hell than I was).