Griever isn't taking about how new characters directly affect the balance of it. What he means is that instead of focusing on doing one or two things well, Allm has to shift their resources to doing several things poorly (i.e. recycled characters and uninspiring stages). I think you're reading way too into the post; Allm can only do so much at once and as of late, the focus has been on new characters and not the general scope of the game.
Last edited by iARE1337; 01-02-2011 at 04:08 PM.