View Single Post
08-09-2010   #182 (permalink)
aypq
/gg FTW! Lurker
 
Join Date: Aug 2010
Posts: 5
iTrader: (0)
aypq is on a distinguished road
Default

Quote:
Originally Posted by 04choiy
lol, this is one of my friend's doing back here in Klunia.
Add the kreig skill event into the tia's hiding skill xml, that's the result of the first and second shot. The third can be done in a lot of ways, you can add krieg's effect into the wing file xml, as someone did with the "angel of darkness" or something in the previous page. Or you can add them to any other xml.
I try to do it

E:\Lunia\Display\Effect\Tia\Hiding.xml
Quote:
<allm version="(0,0)">
<EffectScript type="EffectScript" version="(1,0)">
<Length type="float" value="60.000000" />
<Speed type="float" value="1.000000" />
<FadeOut type="float" value="0.000000" />
<FadeIn type="float" value="0.000000" />
<Repeat type="int32" value="1" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(0.000000, 0.000000, 1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, 0.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="0.000000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value="" />
<Bind type="int32" value="1" />
</Pivot>
<BoundingBox type="BoundingBox">
<Position type="float3" value="(0.000000, 0.000000, 0.000000)" />
<HalfDiagonal type="float3" value="(15.000000, 5.000000, 15.000000)" />
</BoundingBox>

<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="0.000000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkCloud_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(0.000000, 0.000000, 1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, 0.100000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="3.000000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value="" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="0.000000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkDragon_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(0.000000, 0.000000, 1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, 3.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="0.830000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value=".Base" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,1)">
<Type type="int32" value="0" />
<Time type="float" value="0.000000" />
<Name type="resource" value="Display/Effect/Particles/KriegDarkFire01.xml|KriegDarkFire01" />
<Mode type="int32" value="1" />
<Repeat type="int32" value="1" />
<FadeIn type="float" value="0.000000" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(0.000000, 0.000000, 1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, -7.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="1.000000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value=".Base" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="0.400000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkDragon_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(-1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(-0.000000, 0.000000, -1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, 3.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="0.830000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value=".Base" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="0.500000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkCloud_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(-1.000000, 0.000000, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.000000, 1.000000, 0.000000, 0.000000)" />
<Row3 type="float4" value="(-0.000000, 0.000000, -1.000000, 0.000000)" />
<Row4 type="float4" value="(0.000000, 0.100000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="3.000000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value="" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="0.800000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkDragon_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(0.707107, -0.707107, 0.000000, 0.000000)" />
<Row2 type="float4" value="(0.500000, 0.500000, -0.707107, 0.000000)" />
<Row3 type="float4" value="(0.500000, 0.500000, 0.707107, 0.000000)" />
<Row4 type="float4" value="(0.000000, 3.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="0.830000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value=".Base" />
<Bind type="int32" value="1" />
</Pivot>
</Event>
<Event type="Event" version="(1,0)">
<Type type="int32" value="1" />
<Time type="float" value="1.200000" />
<Name type="resource" value="Display/Effect/Polygons/KriegDarkDragon_clip1.animation" />
<Mode type="int32" value="2" />
<Repeat type="int32" value="0" />
<FadeIn type="float" value="0.000000" />
<StayVisible type="bool" value="false" />
<Pivot type="TransformInfo">
<Orientation type="float4x4">
<Row1 type="float4" value="(0.190809, 0.981627, 0.000000, 0.000000)" />
<Row2 type="float4" value="(-0.548919, 0.106699, -0.829038, 0.000000)" />
<Row3 type="float4" value="(-0.813806, 0.158188, 0.559193, 0.000000)" />
<Row4 type="float4" value="(0.000000, 3.000000, 0.000000, 1.000000)" />
</Orientation>
<Scale type="float" value="0.830000" />
<RotationParent type="wstring" value="" />
<PositionParent type="wstring" value=".Base" />
<Bind type="int32" value="1" />
</Pivot>
</Event>

</EffectScript>
</allm>
Are wrong?

Dash effect disappears

Last edited by aypq; 08-09-2010 at 06:49 PM.