View Single Post
06-26-2010   #14 (permalink)
Noperative
【Sun Knight】
Special
Noperative's Avatar
Games
Dungeon Fighter OnlineEmil Chronicle OnlineGrand ChaseRagnarok Online
Awards Event WinnerMr. ggFTWMoM AwardSotW Junior
 
Join Date: Jun 2008
Location: The Magic Library
Posts: 2,062
Blog Entries: 13
iTrader: (0)
Noperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant futureNoperative has a brilliant future
Default

Flow is nice, and the hand does come up pretty well so the depth is good. The lines around the hand are too sharp and makes them look really unblended. I think that your biggest problem right now is that your effects are always this kind of blurry, overblended c4d smudging set on linear dodge or something. You might want to consider getting some better abstract c4ds that you can just put on and blend in rather than using it for dodges. Also consider using some vectors or pentools, or other types of shapes and stuff to add more complication to your pieces.
__________________

Last edited by Noperative; 06-26-2010 at 03:34 PM.