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02-27-2010   #2 (permalink)
Sidero
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a suggestion of new categorization is:

[[Category:Equipment|{{PAGENAME}}]]
[[Category:__TYPE1__|{{PAGENAME}}]]
[[Category:Level __CL LEVEL__ __TYPE1__|{{PAGENAME}}]]
[[Category:__ORIGIN__ __TYPE2__ __TYPE1__|{{PAGENAME}}]]
[[Category:__STATS__ Compoundable|{{PAGENAME}}]]

The first category belongs to Equipment type. See each items below. (edit the __TYPE1__ part). (this is a minor change)
1. Weapon - all equipment used to attack (located on Weapon Slot of Equipment Window).
2. Hat - all equipment used to cover the head (located on Hat Slot of Equipment Window).
3. Shield - all equipment used to protect the body (located on Shield Slot of Equipment Window).
4. Accessory - all equipment used as accessory (located on Accessory 1 and Accessory 2 Slots of Equipment Window). Unvisible equipment.
5. Innerwear - all equipment used as innerwear (located on Innerwear Slot of Equipment Window). Unvisible equipment.
6. Cape - all equipment used to protect the back (located on Cape Slot of Equipment Window).
7. Head - all equipment used above the head (located on Head Slot of Equipment Window).
8. Face - all equipment used to cover the face (located on Face Slot of Equipment Window).
9. Ears - all equipment used in the head like ears or horns (located on Ears Slot of Equipment Window).
10. Tail - all equipment used as a tail (located on Tail Slot of Equipment Window).

The second category belongs to Equipment level. The level classes is the same as Monster template (edit the __CL LEVEL__ part). (this is new category to make the search easy, already used on Monster section)

The third category belongs to Equipment origin and use by character. See each items below (edit the __ORIGIN__ and __TYPE2__ parts). (this is a minor change only to separate egg shop of 4g items, and add unique category)
Available types added to Wiki (edit the __ORIGIN__ part):
1. In-Game - Equipment obtained in-game. Ex: Shamshir
2. In-Game Event - Equipment obtained in-game in an Event. Ex: Forever Blade
3. MyShop - Equipment purchased in My Shop. Ex: Afrit's Fiery Blade
4. MyShop Event - Equipment purchased in My Shop or obtained by open My Shop box in an Event. Ex: Feather Mace, Kitty Paw 30
5. Gacha - Equipment obtained by drilling in Gacha Towns or open Gacha Boxes. Ex: Ancient Sword, Rosalyna's Spear
6. Egg Shop - Equipment obtained in Egg Shop. Ex: Mithril Serpent Sword
7. 4G - Equipment obtained by 4G exchange with Rosemary. Ex: Helm of Light
8. Unique - Unique equipment. Ex: Ice Diadem

Available types added to Wiki (edit the __TYPE2__ part) (this is the big change):
1. Power - Weapons/Accessories/Innerwear used by Power Types (must have AP; doesn't have MA, DA, HV; if weapon, DP refinable). Hat/Shield that are DP refineable.
2. Magic - Weapons/Accessories/Innerwear used by Magic Types (must have MA; doesn't have AP, DA, HV; if weapon, MD refinable). Hat/Shield that are MD refineable.
3. Sense - Accessories/Innerwear used by Sense Types (must have DA; doesn't have AP, MA, HV).
4. Missile - Weapons like guns or bows used by Sense Types (Gunners).
5. Charm - Accessories/Innerwear used by Charm Types (must have HV; doesn't have AP, MA, DA).
6. PS - Weapons/Accessories/Innerwear/Capes/Face/Head used by Power and Sense Types (must have AP and DA; doesn't have MA, HV; if weapon, DP refinable).
7. MS - Weapons/Accessories/Innerwear/Capes/Face/Head used by Magic and Sense Types (must have MA and DA; doesn't have AP, HV; if weapon, MD refinable).
8. PC - Weapons/Accessories/Innerwear/Capes/Face/Head used by Power and Charm Types (must have AP and HV; doesn't have MA, DA; if weapon, DP refinable).
9. MC - Weapons/Accessories/Innerwear/Capes/Face/Head used by Magic and Charm Types (must have MA and HV; doesn't have AP, DA; if weapon, MD refinable).
10. MSC - Weapons/Accessories/Innerwear/Capes/Face/Head used by all but Power Types (must have MA, DA, HV; doesn't have AP; if weapon, MD refinable).
11. PSC - Weapons/Accessories/Innerwear/Capes/Face/Head used by all but Magic Types (must have AP, DA, HV; doesn't have MA; if weapon, DP refinable).
12. PMC - Weapons/Accessories/Innerwear/Capes/Face/Head used by all but Sense Types (must have AP, MA, HV; doesn't have DA; if weapon, DP/MD refinable).
13. PMS - Weapons/Accessories/Innerwear/Capes/Face/Head used by all but Charm Types (must have AP, MA, DA; doesn't have HV; if weapon, DP/MD refinable).
14. Special - Weapons/Accessories/Innerwear/Capes/Face/Head used by all Types (must have AP, MA, DA, HV; if weapon, DP/MD refinable).
15. Sprint - Accessories with the extra stat: Speed. (they will have a future specific slot in Equipment window, as already have on kTO)
16. Pouch - Accessories with WT stat.

The fourth category belongs to Equipment compounds (edit __STATS__ Compoundable). (this is a minor change, only to add the missing critical and block categories)
1. Stats - AP, AC, DX, MP, MA, MD, WT, DA, LK, HP, DP, HV, and/or;
2. Attributes - Air Attr, Fire Attr, Water Attr, Soil Attr, Elec Attr, Light Attr, Dark Attr, Shadow Attr and/or;
3. Resistances - Air Resist, Fire Resist, Water Resist, Soil Resist, Elec Resist, Light Resist, Dark Resist, Shadow Resist and/or;
4. Status Protection - Critical, Block

for example: hunter's dagger is categorized that way:
[[Category:Equipment|{{PAGENAME}}]]
[[Category:Weapon|{{PAGENAME}}]]
[[Category:Level 181-200 Weapon|{{PAGENAME}}]]
[[Category:Gacha PS Weapon|{{PAGENAME}}]]
[[Category:AC Compoundable|{{PAGENAME}}]]
[[Category: DA Compoundable|{{PAGENAME}}]]
[[Category: Dark Attr Compoundable|{{PAGENAME}}]]

other example: forever katusa is categorized that way:
[[Category:Equipment|{{PAGENAME}}]]
[[Category:Hat|{{PAGENAME}}]]
[[Category:Level 41-60 Hat|{{PAGENAME}}]]
[[Category:In-Game Event Magic Hat|{{PAGENAME}}]]
[[Category:AC Compoundable|{{PAGENAME}}]]
[[Category:MA Compoundable|{{PAGENAME}}]]
[[Category: DA Compoundable|{{PAGENAME}}]]
[[Category:LK Compoundable|{{PAGENAME}}]]

another example: princess's anklet is categorized that way:
[[Category:Equipment|{{PAGENAME}}]]
[[Category:Accessory|{{PAGENAME}}]]
[[Category:Level 41-60 Accessory|{{PAGENAME}}]]
[[Category:MyShop Event Special Accessory|{{PAGENAME}}]]
[[Category:Sprint|{{PAGENAME}}]]
[[Category:AP Compoundable|{{PAGENAME}}]]
[[Category:MP Compoundable|{{PAGENAME}}]]
[[Category: DA Compoundable|{{PAGENAME}}]]
[[Category:LK Compoundable|{{PAGENAME}}]]
[[Category:HP Compoundable|{{PAGENAME}}]]
[[Category:HV Compoundable|{{PAGENAME}}]]

all 3rd categories (Category:__ORIGIN__ __TYPE2__ __TYPE1__) will have lists such as we already have.

with this categorization the search and navigation will be more friendly and quickly, although need a considerable work...

please comments and suggestions will be appreciated.