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11-28-2009   #4 (permalink)
Dalincan
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Location: Michigan, USA
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IGN: GF: Dalincan
Class: GF: Paladin Shaiya: Priest to_fighter
Level: GF: 3x Shaiya: 5x
Default Paladin Skills

Paladin Skills

Holy Light Grenade
- Level 1
Level Requirement: 31
Cost to buy Skill:
MP Cost: 60
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 382 points of magic/injury damage, 252 points of Holy damage, and very high enemy malice.

- Level 2
Level Requirement: 34
Cost to buy Skill: 1 gold, 5 silver, 80 copper
MP Cost: 60
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 410 points of magic/injury damage, 270 points of Holy damage, and very high enemy malice value.

- Level 3
Level Requirement: 38
Cost to buy Skill:
MP Cost: 60
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 446 points of magic/injury damage, 293 points of Holy damage, and very high enemy malice value.

- Level 4
Level Requirement: 42
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 482 points of magic/injury damage, 316 points of Holy damage, and very high enemy malice value.

- Level 5
Level Requirement: 46
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 516 points of magic/injury damage, 340 points of Holy damage, and very high enemy malice value.

- Level 6
Level Requirement: 50
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 551 points of magic/injury damage, 362 points of Holy damage, and very high enemy malice value.

- Level 7
Level Requirement: 54
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 585 points of magic/injury damage, 384 points of Holy damage, and very high enemy malice value.

- Level 8
Level Requirement: 58
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 618 points of magic/injury damage, 406 points of Holy damage, and very high enemy malice value.

- Level 9
Level Requirement: 62
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target 653 points of magic/injury damage, 428 points of Holy damage, and very high enemy malice value.

Edge of Righteousness
- Level 1
Level Requirement: 32
Cost to buy Skill: 68 silver, 96 copper
MP Cost: 45
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 150 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 2
Level Requirement: 36
Cost to buy Skill:
MP Cost: 45
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 170 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 3
Level Requirement: 40
Cost to buy Skill:
MP Cost: 45
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 190 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 4
Level Requirement: 44
Cost to buy Skill:
MP Cost: 56
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 210 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 5
Level Requirement: 48
Cost to buy Skill:
MP Cost: 56
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 230 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 6
Level Requirement: 52
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 250 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 7
Level Requirement: 56
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 270 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 8
Level Requirement: 60
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 290 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

- Level 9
Level Requirement: 64
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 30 seconds
Description: This magic skill, cast on oneself, causes 310 points of holy damage added to each physical attack, hit +50% for proximity fight and creates enemy malice with 15% damage while this skill is active.

Armor-Cracking Strike
- Level 1
Level Requirement: 38
Cost to buy Skill: 2 gold, 47 silver, 95 copper
MP Cost: 60
Casting Time: Instant
Cooldown Period: 10 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 297 points of physical damage, and target's defense -30% after casting.

- Level 2
Level Requirement: 44
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 10 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 332 points of physical damage, and target's defense -30% after casting.

- Level 3
Level Requirement: 50
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 10 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 366 points of physical damage, and target's defense -30% after casting.

- Level 4
Level Requirement: 56
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 10 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 399 points of physical damage, and target's defense -30% after casting.

- Level 5
Level Requirement: 62
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 10 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 431 points of physical damage, and target's defense -30% after casting.

Restorative Aura
- Level 1
Level Requirement: 32
Cost to buy Skill: 68 silver, 96 copper
MP Cost: 64
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 416 to 499 points, and also restore 64 HP every 2 seconds while this skill is active.

- Level 2
Level Requirement: 36
Cost to buy Skill:
MP Cost: 64
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 470 to 563 points, and also restore 72 HP every 2 seconds while this skill is active.

- Level 3
Level Requirement: 40
Cost to buy Skill:
MP Cost: 64
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 525 to 630 points, and also restore 80 HP every 2 seconds while this skill is active.

- Level 4
Level Requirement: 44
Cost to buy Skill:
MP Cost: 80
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 582 to 698 points, and also restore 88 HP every 2 seconds while this skill is active.

- Level 5
Level Requirement: 48
Cost to buy Skill:
MP Cost: 80
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 640 to 768 points, and also restore 96 HP every 2 seconds while this skill is active.

- Level 6
Level Requirement: 52
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 699 to 838 points, and also restore 105 HP every 2 seconds while this skill is active.

- Level 7
Level Requirement: 56
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 759 to 911 points, and also restore 113 HP every 2 seconds while this skill is active.

- Level 8
Level Requirement: 60
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 820 to 984 points, and also restore 122 HP every 2 seconds while this skill is active.

- Level 9
Level Requirement: 64
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 2 seconds
Description: Able to instantaneously restore a single friendly target's HP for 882 to 1058 points, and also restore 131 HP every 2 seconds while this skill is active.

Healing Light
- Level 1
Level Requirement: 31
Cost to buy Skill:
MP Cost: 64
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 804 to 965 points after casting.

- Level 2
Level Requirement: 34
Cost to buy Skill: 1 gold, 5 silver, 80 copper
MP Cost: 64
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 885 to 1062 points after casting.

- Level 3
Level Requirement: 38
Cost to buy Skill:
MP Cost: 60
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 994 to 1193 points after casting.

- Level 4
Level Requirement: 42
Cost to buy Skill:
MP Cost: 80
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1106 to 1328 points after casting.

- Level 5
Level Requirement: 46
Cost to buy Skill:
MP Cost: 80
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1221 to 1465 points after casting.

- Level 6
Level Requirement: 50
Cost to buy Skill:
MP Cost: 80
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1338 to 1606 points after casting.

- Level 7
Level Requirement: 54
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1457 to 1749 points after casting.

- Level 8
Level Requirement: 58
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1578 to 1894 points after casting.

- Level 9
Level Requirement: 62
Cost to buy Skill:
MP Cost: 100
Casting Time: 2 seconds
Cooldown Period: 1 second
Description: Able to instantaneously restore a single friendly target's HP for 1702 to 2042 points after casting.

Mighty Shield Bash
- Level 1
Level Requirement: 34
Cost to buy Skill: 1 gold, 5 silver, 80 copper
MP Cost: 60
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 773 points of physical damage, as well as interrupt target's skill casting and be stasisd, plus enemy malice +1440.

- Level 2
Level Requirement: 42
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 773 points of physical damage, as well as interrupt target's skill casting and be stasisd, plus enemy malice +1920.

- Level 3
Level Requirement: 50
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 1120 points of physical damage, as well as interrupt target's skill casting and be stasisd, plus enemy malice +2400.

- Level 4
Level Requirement: 58
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 8 seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 1550 points of physical damage, as well as interrupt target's skill casting and be stasisd, plus enemy malice +2880.

Cure Blight
Level Requirement: 36
Cost to buy Skill: 1 gold, 64 silver, 70 copper
MP Cost: 45
Casting Time: Instant
Cooldown Period: 4 seconds
Description: After casting, players randomly remove 1 negative status from a single friendly target.

Strike of Justice
- Level 1
Level Requirement: 31
Cost to buy Skill:
MP Cost: 60
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying skill, cause single enemy target to receive regular attack and 318 points of physical damage, and can double enemy malice value.

- Level 2
Level Requirement: 34
Cost to buy Skill: 1 gold, 5 silver, 80 copper
MP Cost: 60
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 341 points of physical damage, and can double enemy malice value.

- Level 3
Level Requirement: 38
Cost to buy Skill:
MP Cost: 60
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 371 points of physical damage, and can double enemy malice value.

- Level 4
Level Requirement: 42
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 400 points of physical damage, and can double enemy malice value.

- Level 5
Level Requirement: 42
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 429 points of physical damage, and can double enemy malice value.

- Level 6
Level Requirement: 50
Cost to buy Skill:
MP Cost: 75
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 457 points of physical damage, and can double enemy malice value.

- Level 7
Level Requirement: 54
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 485 points of physical damage, and can double enemy malice value.

- Level 8
Level Requirement: 58
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 512 points of physical damage, and can double enemy malice value.

- Level 9
Level Requirement: 62
Cost to buy Skill:
MP Cost: 95
Casting Time: Instant
Cooldown Period: 6 seconds
Description: Adds 1 charge point. After applying this skill, cause single enemy target to receive regular attack and 539 points of physical damage, and can double enemy malice value.

Shield of Thorns
- Level 1
Level Requirement: 36
Cost to buy Skill:1 gold, 64 silver, 70 copper
MP Cost: 45
Casting Time: Instant
Cooldown Period: 15 seconds
Description: A magic skill cast on oneself that grants a 60% chance of reflecting 60% of damage from all attacks to oneself back onto the attacker while this skill is active.

- Level 2
Level Requirement: 46
Cost to buy Skill:
MP Cost: 56
Casting Time: Instant
Cooldown Period: 15 seconds
Description: A magic skill cast on oneself that grants a 60% chance of reflecting 80% of damage from all attacks to oneself back onto the attacker while this skill is active.

- Level 3
Level Requirement: 56
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 15 seconds
Description: A magic skill cast on oneself that grants a 65% chance of reflecting 100% of damage from all attacks to oneself back onto the attacker while this skill is active.

- Level 4
Level Requirement: 64
Cost to buy Skill:
MP Cost: 71
Casting Time: Instant
Cooldown Period: 15 seconds
Description: A magic skill cast on oneself that grants a 75% chance of reflecting 100% of damage from all attacks to oneself back onto the attacker while this skill is active.

Showdown Banner
- Level 1
Level Requirement: 31
Cost to buy Skill:
MP Cost: 72
Casting Time: Instant
Cooldown Period: 10 seconds
Description: All resistance levels +20%, damage from each attack from enemy units -60 points, self-sustained damage -14% for 15 seconds after casting.

- Level 2
Level Requirement: 38
Cost to buy Skill: 2 gold, 47 silver, 95 copper
MP Cost: 72
Casting Time: Instant
Cooldown Period: 10 seconds
Description: All resistance levels +20%, damage from each enemy attack -80 points, self-sustained damage -16% for 15 seconds after casting.

- Level 3
Level Requirement: 46
Cost to buy Skill:
MP Cost: 90
Casting Time: Instant
Cooldown Period: 10 seconds
Description: All resistance levels +20%, damage from each enemy attack -100 points, self-sustained damage -18% for 15 seconds after casting.

- Level 4
Level Requirement: 54
Cost to buy Skill:
MP Cost: 114
Casting Time: Instant
Cooldown Period: 10 seconds
Description: All resistance levels +20%, damage from each enemy attack -130 points, self-sustained damage -20% for 15 seconds after casting.

- Level 5
Level Requirement: 62
Cost to buy Skill:
MP Cost: 114
Casting Time: Instant
Cooldown Period: 10 seconds
Description: All resistance levels +20%, damage from each enemy attack -160 points, self-sustained damage -22% for 15 seconds after casting.

Eternal Radiance
- Level 1
Level Requirement: 40
Cost to buy Skill: 3 gold, 64 silver, 50 copper
MP Cost: 79
Casting Time: Instant
Cooldown Period: None
Description: Charges are required to cast a magic finishing spell. All enemies within a 10 meter radius will become dizzy and it will cause the following damage:
-- 1 charge: Can result in 240 magic damage points, 420 points of Holy damage, and dizziness for 4 seconds.
-- 2 Charges: 500 Magic damage points, 420 points of Holy Damageand dizziness for 4.5 seconds.
-- 3 Charges: 760 points of magic damage, 420 points of holy damage, and dizziness for 5 seconds.
-- 4 Charges: 1020 points of magic damage, 420 points of holy damage, and dizziness for 5.5 seconds.
-- 5 charges: 1280 points of magic damage, 420 points of holy damage, and dizziness for 6 seconds.

- Level 2
Level Requirement: 46
Cost to buy Skill:
MP Cost: 99
Casting Time: Instant
Cooldown Period: None
Description: Charges are required to cast a magic finishing spell. All enemies within a 10 meter radius will become dizzy and it will cause the following damage:
-- 1 charge: Can result in 270 magic damage points, 440 points of Holy damage, and dizziness for 4 seconds.
-- 2 Charges: 560 Magic damage points, 440 points of Holy Damage and dizziness for 4.5 seconds.
-- 3 Charges: 850 points of magic damage, 440 points of holy damage, and dizziness for 5 seconds.
-- 4 Charges: 1140 points of magic damage, 440 points of holy damage, and dizziness for 5.5 seconds.
-- 5 charges: 1430 points of magic damage, 440 points of holy damage, and dizziness for 6 seconds.

- Level 3
Level Requirement: 52
Cost to buy Skill:
MP Cost: 125
Casting Time: Instant
Cooldown Period: None
Description: Charges are required to cast a magic finishing spell. All enemies within a 10 meter radius will become dizzy and it will cause the following damage:
-- 1 charge: Can result in 300 magic damage points, 470 points of Holy damage, and dizziness for 4 seconds.
-- 2 Charges: 640 Magic damage points, 470 points of Holy Damage and dizziness for 4.5 seconds.
-- 3 Charges: 980 points of magic damage, 470 points of holy damage, and dizziness for 5 seconds.
-- 4 Charges: 1320 points of magic damage, 470 points of holy damage, and dizziness for 5.5 seconds.
-- 5 charges: 1620 points of magic damage, 470 points of holy damage, and dizziness for 6 seconds.

- Level 4
Level Requirement: 58
Cost to buy Skill:
MP Cost: 125
Casting Time: Instant
Cooldown Period: None
Description: Charges are required to cast a magic finishing spell. All enemies within a 10 meter radius will become dizzy and it will cause the following damage:
-- 1 charge: Can result in 330 magic damage points, 510 points of Holy damage, and dizziness for 4 seconds.
-- 2 Charges: 690 Magic damage points, 510 points of Holy Damage and dizziness for 4.5 seconds.
-- 3 Charges: 1050 points of magic damage, 510 points of holy damage, and dizziness for 5 seconds.
-- 4 Charges: 1410 points of magic damage, 510 points of holy damage, and dizziness for 5.5 seconds.
-- 5 charges: 1770 points of magic damage, 510 points of holy damage, and dizziness for 6 seconds.

- Level 5
Level Requirement: 64
Cost to buy Skill:
MP Cost: 125
Casting Time: Instant
Cooldown Period: None
Description: Charges are required to cast a magic finishing spell. All enemies within a 10 meter radius will become dizzy and it will cause the following damage:
-- 1 charge: Can result in 360 magic damage points, 560 points of Holy damage, and dizziness for 4 seconds.
-- 2 Charges: 760 Magic damage points, 560 points of Holy Damage and dizziness for 4.5 seconds.
-- 3 Charges: 1160 points of magic damage, 560 points of holy damage, and dizziness for 5 seconds.
-- 4 Charges: 1560 points of magic damage, 560 points of holy damage, and dizziness for 5.5 seconds.
-- 5 charges: 1960 points of magic damage, 560 points of holy damage, and dizziness for 6 seconds.

Perfect Defense
- Level 1
Level Requirement: 31
Cost to buy Skill:
MP Cost: 66
Casting Time: Instant
Cooldown Period: None
Description: This finishing skill uses charges. After casting, chance of block +25%, physical damage from block removal -40%, 30% chance of slowing attacker by 50% for 5 seconds.
-- 1 charge: Lasts for 6 seconds
-- 2 Charges: Lasts for 14 seconds
-- 3 Charges: Lasts for 22 seconds
-- 4 Charges: Lasts for 30 seconds
-- 5 Charges: Lasts for 38 seconds

- Level 2
Level Requirement: 38
Cost to buy Skill: 2 gold, 47 silver, 95 copper
MP Cost: 66
Casting Time: Instant
Cooldown Period: None
Description: This finishing skill uses charges. After casting, chance of block +25%, physical damage from block removal -45%, 30% chance of slowing attacker by 50% for 5 seconds.
-- 1 charge: Lasts for 6 seconds
-- 2 Charges: Lasts for 14 seconds
-- 3 Charges: Lasts for 22 seconds
-- 4 Charges: Lasts for 30 seconds
-- 5 Charges: Lasts for 38 seconds

- Level 3
Level Requirement: 46
Cost to buy Skill:
MP Cost: 83
Casting Time: Instant
Cooldown Period: None
Description: This finishing skill uses charges. After casting, chance of block +25%, physical damage from block removal -50%, 30% chance of slowing attacker by 50% for 5 seconds.
-- 1 charge: Lasts for 6 seconds
-- 2 Charges: Lasts for 14 seconds
-- 3 Charges: Lasts for 22 seconds
-- 4 Charges: Lasts for 30 seconds
-- 5 Charges: Lasts for 38 seconds

- Level 4
Level Requirement: 54
Cost to buy Skill:
MP Cost: 105
Casting Time: Instant
Cooldown Period: None
Description: This finishing skill uses charges. After casting, chance of block +25%, physical damage from block removal -55%, 30% chance of slowing attacker by 50% for 5 seconds.
-- 1 charge: Lasts for 6 seconds
-- 2 Charges: Lasts for 14 seconds
-- 3 Charges: Lasts for 22 seconds
-- 4 Charges: Lasts for 30 seconds
-- 5 Charges: Lasts for 38 seconds

- Level 5
Level Requirement: 62
Cost to buy Skill:
MP Cost: 105
Casting Time: Instant
Cooldown Period: None
Description: This finishing skill uses charges. After casting, chance of block +27%, physical damage from block removal -55%, 30% chance of slowing attacker by 50% for 5 seconds.
-- 1 charge: Lasts for 6 seconds
-- 2 Charges: Lasts for 14 seconds
-- 3 Charges: Lasts for 22 seconds
-- 4 Charges: Lasts for 30 seconds
-- 5 Charges: Lasts for 38 seconds

Swift Light Wing
Level Requirement: 61
Cost to buy Skill: 66 gold, 93 silver, 23 copper
MP Cost: 150
Casting Time: Instant
Cooldown Period: 30 seconds
Description: User's movement speed +30%, evade +10% for 15 seconds while this skill is active.

Holy Strike
- Level 1
Level Requirement: 61
Cost to buy Skill: 66 gold, 93 silver, 23 copper
MP Cost: 150
Casting Time: Instant
Cooldown Period: 10 Seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 860 points of physical damage and 860 points of holy damage after casting.

- Level 2
Level Requirement: 64
Cost to buy Skill:
MP Cost: 115
Casting Time: Instant
Cooldown Period: 10 Seconds
Description: Adds 1 charge point. Deals regular attack effects and damage to a single enemy target, plus 920 points of physical damage and 900 points of holy damage after casting.

Last edited by Dalincan; 11-28-2009 at 12:06 PM.