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10-08-2009   #2 (permalink)
10JQKA
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(J2)Using Magic for destruction (Battlemage)
(S4)Job Change
As many people should know what Job Change means from others MMORPG, It means upgrading of the current job. As for Dragonica, Magicians have 2 choices of putting their studies to use, for Recovery or for Destruction. Acolytes>Oracles are magicians whom specialise in healing and having a well-balanced base between heals and damage. Battlemage>Warmage are magicians whom specialise in casting spells with large damage output and also known for their large Area-of-Effects spells.

As for this guide, Ill further it up with the choice of using magic for destruction.


That being said, when you reaches Lv.20, you should head to <Senior Magician> Edeline for your job change quest and choosing your next job as Battlemage.

I’ve notice a lot of new players doing their 2nd job change when they go beyond Lv.20. This is NOT an advisable thing to do, and it applies to your 3rd job change. Reason being, the stats increment of your character is based on your job. For example, if a Magician gains a level, his based INT will have an increment of 1 from say 18 to 19, but if a Battlemage gains a level, his based INT will have an increment of 2. The values of the increment of stats from the 2 job are just random numbers given by me. I did not actually check what they are but I do confirm that the values are different between the 2 jobs. Hence, you will definitely lose out on a few precious base stats if you do your job change after Lv.20.


(S5)Battlemage’s Skill Tree/description (Level 20-40)



(S6)Level 20-25 (Early-Mid Phase) To Port of Wind
I would like to start this part by congratulating you on successfully advancing your job to Battlemage.
Plenty of things to say here before starting on the build analyses of Battlemages.

Upon reaching Lv.20, you would reside in this town called Port of Wind. As the game have already moved forward slightly, you would not choose to stay or logoff at field maps (like you would do when you are below level 15) and would probably do it at town. Not only this, there are also other reasons why a town is located there.

At Lv.20, you have reached a time where Adventure Quests are no longer that profiting to you in terms of EXP rewards. There are still Adventure Quests which are EXP profiting to you, but I didn’t try out all of them so I didn’t know them myself either. Hero Quests is still a MUST DO in my opinion just so you are on-track to the game’s storyline. Other quests like Wanted – [Insert monster name here] Quests are still recommended by me and if you are going for the Adventure Quest Medals, no harm picking up other Adventure Quests in town too.

At this point of the game, you should start planning and farming for your equipments and Sets just so to keep the ball rolling for the later part of the game. That being said, I would also tell you on what types of Set items to aim for and where to hunt them. Gold and Cash plays a VERY BIG role in the later part of the game when you are getting certain equipments.

As the guide move on, I would only concentrate on the Mission Maps part as I believed everyone should have spent around 20-30 hours or so levelling from 1 to 20. By now, you should’ve been familiarised with the game and spoon-feeding you with exact information on every single thing in the game is just not a thing I should do. But fear not, I would still talk about some of the important things that we would encounter along the game. Other things, you would have to figure them out yourself.


(T11)Battlemage’s skills build (Early-Mid/Mid Phase)
In my opinion, Battlemage have only one set of build regardless of PvP or PvE. I’ll start by showing what you what is my build when I was a Battlemage.

http://dragonica.db.mmosite.com/tool...00000000000000

Focus
A must have for all Battlemage and Warmage. Gaining 20 INT and 24% MATK at skill level 5. This will greatly improve the damage output of Battlemage both in PvP and PvE.

Slow Heal
Another must have skill if you are going to venture into the world of PvP. Having restore 5% of Max HP every 3 seconds for 30 seconds, you would have an extra of 50% of your HP for 30 seconds. In PvP, right before the game start when everyone is doing their buff at their respective spawn sites, start by casting a Slow Heal. At skill level 4-5, it is able to heal teammate. Which means your teammate would have an extra X HP for the first 30 seconds of the PvP match. Where X is equals to 50% of your HP. Given that the first 30 seconds of a PvP fight usually determines the results of the game, this skill is capable of turning tides and securing a win in PvP matches.

Self Heal
This spell isn’t much recommended by me. It requires 5% of your Max MP to cast the spell at level 5. It doesn't even heal 30% of your HP instantly in PvP due to the increment in HP. But I suggest pumping level 1 of this spell for emergency uses in PvE scenarios.

Mana Shield

This is another must have skill for PvP, having the ability to absorb 30% of any attacks and draining 1 MP for 5 points of damage received in level 5.

It’s a crucial decision to make here. To sacrifice 1 level of Mana Shield for level 1 of Self Heal, or go with level 5 Mana Shield and neglect Self Heal completely. Well, in my opinion, I think that level 4 of Mana Shield wouldn’t hurt out MP so much if we have a decent pool of mana, given that all level of Mana Shield absorbs 30% damage. But if you have amazingly reflects in PvE and can avoid receiving large amount of damage and escaping risks of getting KO’ed by Boss. You can throw the 1 level of Self Heal away and go with level 5 Mana Shield.

The other skills are pretty much self-explanatory. Tornado is only a requirement for Blizzard. It’s a ACC base skills which means it would have chance of missing even though the opponent is the same level as you or having high evade rates. So I only left this skill at level 2.

Cloud Kill
It does 40% of your MATK to your opponent and a small amount of HP subsequently due to the poison effects. It’s a plan waste of skill points as you can invest your other skill points on other skills with higher damage output. Negative in PvE and PvP.


(T12)Getting a Pet
Pet are cash items which can be used for a certain period of time. They provide the owner with bonus stats upon equipping. I didn’t get a pet for myself as I personally felt that it’s needless to have a pet so I couldn’t comment much on this part of the guide.

In order to get a pet, you would need to complete all of Ami’s Adventure Quests like Collect Pet Clothing Materials, Curing the Cold! .etc. to unlock the Daily Quest. Upon completing the Daily Quest, you will earn yourself a Pet egg.


(T13)Soul Craft
Soul Crafting can be done by talking to <Soul Craft>Julie in town.

Soul crafting is the process of increasing the soul force of your equipment using Souls. The levels of Soul Crafting are:

[Regular] no options
[Advanced] 1 options
[Special] 2 options
[Artifact] 3 options
[Legend] 4 options

When you Soul Craft an equipment to a higher level, a random stats will be awarded to the item upon a successful Soul Craft. Soul Crafting of an item comes with a risk, the item have a chance of breaking when it fails the process of Soul Crafting from [Advanced] to [Special] and thereafter. However, Soul Crafting of items from [Regular] to [Advanced] will not break the item when it fails. Insurance Scroll are used to prevent the item from breaking, but there is STILL A CHANCE of failing the Soul Craft.

Soul Craft stones are cash items that can be used to improve the success rate of soul crafting.

The max stats obtainable from a equipments depends on the level of the equipments.

For Lv.34 set, the max stats is +9
For Lv.40 set, the max stats is +10
For Lv.47 set, the max stats is +11 ...and so on.

*I'm not too sure about the max +% stats for options like Critical Rate, Critical Damage, Evade Rate etc. As for non-Set equipment, e.g. Lv.45 Hood of Wisdom, I'm not too sure which category it falls into.

For Lv.45 weapon, the max stats is +24
For Lv.50 weapon, the max stats is +26
For Lv.55 weapon, the max stats is +28...and so on.

*I'm not too sure about the max +% stats for options like Critical Rate, Critical Damage, Evade Rate etc.
[credit to Wapzz and Irie for educating me!]


(T14)Refine
Refining can be done by talking to <Blacksmith> in town.

Refining is the process of enchanting your equipment using Powders. Refining weapons requires Weapon Enhancement Powders (blue) whereas refining armors requires Armor Enhancement Powders (Orange). Refining a equipment or weapon will have an additional number to the name of the equipment showing the number of successful refinements the items have went through.

+1 for 1 successful refinement
+2 for 2 successful refinement ...and so on.

Refining from +5 onwards have a chance of breaking the item when failed. Insurance Scroll are used to prevent the item from breaking, but there is STILL A CHANCE of failing the Soul Craft. The process of refining from +4 to +5 does not have a chance of breaking BUT it have a small chance of resetting your weapon back to +0.

Enchanting Rune are cash items that can be used to improve the success rate of refinement.

When refining Armors, additional DEF and MDEF will be awarded to the item if it is successfuly enchanted, whereas additional ATK and MATK will be awarded to the weapon.

When a weapon reaches certain amount of successful refinement, a glow will appear on the weapon.

+5 --> green glow
+8 --> blue glow
+12 --> the weapon is on FIRE!!!


(T15)Socketing
Socketing is a new release from recent patch. Socketing can be done by talking to <Blacksmith> in town.

Socketing is the process of creating a empty socket in your equipment/weapon(?)/Armor(?) which allows the owner to add in Monster Cards which gives additional stats.

I didn't know much on this new releases and wouldn't comment much on it. I'll come back to update this part of the guide when I learn more about it.


(M5)Whitetooth Mission Map(level 20-25)
Whitetooth Mission Map can be found on Bearded Whale Coast. It’s a very good grinding map suitable for level 20 to 25.

He is accompanied by a Giant Starry, and unlike previous Mission Maps, mobs will respawn if they get killed at the 3 and 4 stars map. In fact, all the Mission Maps that you will encounter from now on will have their mobs respawn if they get killed at the 3 and 4 stars map.

F1 Mission Map: level 20 Set’s helm
F2 Mission Map: level 20 Set’s chest
F3 Mission Map: level 27 Set’s gloves
F4 Mission Map: level 27 Set’s boots

Whitetooth have 5 different attacks.
1. Net Gunshot – “freeze”

Whitetooth will charge up his gun with a white smokey animation at the tip of his gun. If you get caught in the net, you would not be able to move or change the direction you are facing until the net releases you. You would still be able to spam your X button and cast your spell if you are being caught by his net so don’t dwell there if you get caught.

2. Poison Gunshot – flinch

Whitetooth will charge up his gun with a reddish smokey animation at the tip of his gun. Upon getting hit, you will be inflicted by poison. Fires a greenish bullet.

3. Gunshot – flinch
The casting animation of this spell is exactly (or not) the same as the Poison Gunshot and I still couldn’t find a way to identify the 2 attack until the travelling bullet can be seen. Fires a Iron ball bullet. (I couldn’t capture this move as it seldom cast it on me, and when he does, he did it at such a close range its hardly noticeable.)

4. Slash attack – knock down

Whitetooth will draw back his hook before casting this spell. This spell is a knockdown move.

5. Self Heal

A ritual circle will appear on Whitetooth’s body when this spell is being cast. It’s a healing spell and it heals Whitetooth for an unknown amount of HP.

Going straight for Whitetooth immediately when the battle begins. Stay far away from him and cast Slow Heal before the battle starts. Constantly cast your Lightning Ball when it cool down is over and make sure every Lightning Ball hits him for at least 3 times. Dodge his Net Gunshot as if he caught you when you are in the middle of a bunch of Razor Crabs (at times like this, Self Heal will play an important role in keeping you alive), it will be pretty much over for you.

A short note, I recommend dismantling any equipments and weapons that you get from this Mission Map. The souls accumulated over time can be easily sold for 85g per 999 to hardcore enchanters.


(T16)Knowing more about your Set Items
One of the amazing things about playing a Battlemage is the bonus given from its Set items. I personally notice from level 27 to level 54 set items, all of them have a same pattern, the 2 Set Bonus Effect always reward the user with INT.

That being said, it maximise the effect of all set items if you could pair your level 34 character with 2 pieces of level 27 set and 2 pieces of level 34 set. This would give you a +18 INT boost (+8 from Lv.27 set and +10 from Lv.34), not including the options that you could receive from the individual set piece.

Adding on for a short note, Chaos Set Items are the Set Items that are rewarded in Chaos Mission Maps. They provide different Set Bonus Effects to the user compared to normal Set Items. Chaos Set Items are worth a lot in terms of Cash and Gold. One of my solid ways of earning Cash is by farming Chaos Items. Check the market regularly and price your items smartly, make use of opportunities and you could earn tons just from Chaos Items.


A comparison of a “Chaos” level 34 Set item (Wood Woodling Mantle) to a “Normal” level 34 Set item (Woodling Mantle) and a “Chaos” level 47 Set item (Chaos Manaweave Boots) to a “Normal” level 47 Set item (Manaweave Boots).

Level 34 or below Chaos Set are not profiting in terms of INT bonus.
As shown from the above picture, (not including stats from individual equipments).
1. 4 pieces of Wood Woodling + 2 pieces of Woodling = bonus +30 INT
2. 4 pieces of Wood Woodling + Farrell's Rubber Gloves + random eq (e.g. INT+6) = bonus +41 INT
3. 2 pieces of Woodling + 2 pieces of Piper + Farrell’s Rubber Gloves + random eq (e.g. INT+6) = bonus + 39 INT

The differences INT bonus between build 2 and 3 is 3 INT. But the 4 pieces of Chaos Set are far more harder to hunt compared to the 2 pieces of Woodling and Piper put together. The 3 INT bonus differences is not worth the time.

Whereas, if my build is: (Not including stats obtain from individual equipments)
1. 2 pieces of Manaweave + 3 pieces of Chaos Manaweave + Farrell’s Rubber Gloves/Ellumen’s Crown = bonus +64 INT
2. 2 pieces of Draco + 2 pieces of Manaweave + Farrell's Rubber Glove + random eq (e.g. INT+8) = bonus +42 INT

There is a huge differences (24 INT) in bonus INT obtainable. Its definitely worth the time to farm for the 3 pieces of Chaos Set for the extra bonus +24 INT.

This is the reason why I said “Level 34 or below Chaos Set are not profiting in terms of INT bonus.”.

So, try to work a build up with whatever you have and maximise the Bonus Effects you can get from the set items. Information regarding where to get the set items will be told on their respective Mission Maps as I go through them (Credit to Kroova and his/her Guide!). As for what kind of option is best found on individual set equipments, I will go into that under the PvP section.

A short note, Farrell’s Rubber Gloves is an item being rewarded when you defeat Farrell in the Port of Wind sewers. I recommend hunting for this item when you reach level 30 as it is really useful for Magician classes in terms of the Full Set Bonus that the item can provide to the user.


(M6)Alvida Mission Map(level 25-30)
Alvida Mission Map can be found on Steven’s Trading Post. It serves as a grinding map for all levels 25 to 30. She is accompanied by a Giant Starry.

F1 Mission Map: level 27 Set’s shoulder
F2 Mission Map: level 27 Set’s leg
F3 Mission Map: level 27 Set’s helm
F4 Mission Map: level 27 Set’s chest
(So try to get a party of 4 members and farm non-stop at the Mission Map for their respectively set items.)

Alvida has 6 different numbers of attacks, 5 of them being completely the same as Whitetooth’s

1. Net Gunshot – “Freeze”

2. Poison Gunshot – flinch

3. Gunshot – flinch

4. Slash attack – knockdown

5. Self Heal

6. Star Fall – Knockdown

A Ritual Circle will appear on the ground before this spell is being casted, and follow by a rain of Starry Lulu falling down from the sky.

I advise getting a party with an Acolyte with you while grinding on this Mission Map.

Alvida have a combo which she would like to use a lot, and that is to trap you first with her Net Gunshot and then finishing it off by casting the Star Fall on you. The moment you get hit by her net, cast Slow Heal on yourself to tank off her Star Fall damage a little. Try to roll away when you get knockdown by Star Fall to avoid further damage.

Spam your Lightning Ball and Blizzard on her whenever the cool down is over. When you have a clear path between you and her, cast your Magic Missile on her. Always keep your HP above 50% and you should be fine.

A short note, I recommend dismantling any equipments and weapons that you get from this Mission Map. The souls accumulated over time can be easily sold for 85g per 999 to hardcore enchanters.


(M7)Artis Mission Map(level 30-35)
Artis is the boss of the awesome level 30 – 35 grinding Mission Map located at Mirinae Sanctuary. He is accompanied by a smaller look alike, Darkenist.

F1 Mission Map: level 34 Set’s gloves
F2 Mission Map: level 34 Set’s shoes
F3 Mission Map: level 34 Set’s shoulder
F4 Mission Map: level 34 Set’s legs

From what I’ve noticed, Artis have 4 different attacks.

1- Stab attack – flinch


2- Slash attack – flinch
Couldn’t caught a Screenshot of this><

3- Electric Cannon Blast – flinch

This attack is slightly homing.

4- Fissure – flinch

Artis will raise his wand up and charge for this attack. This attack is slightly homing.

Having an Acolyte in the party is really important here as they play a very big role in keeping the party alive. Casting Slow Heal at the start of the battle is once again a very important in keeping your character alive.

When you see Artis raise his hand up to charge up for his Fissure Attack, dash away immediately till you could not see him in your screen. This is the only “Guarantee” way of dodging the attack fully. Do not stay at a spot for a long time.

A short note, I recommend dismantling any equipments that you get from this Mission Map. Weapons rewarded to you at this Mission Map can be sold to <Trade Merchant> Daisy.


(M8)Night Lord Mission Map(level 35-37)
Night Lord Mission Map located at Skypie Sanctuary. The Mission Map is a jump map (which requires us to jump through a lot of obstacles) and is known to be unsuitable for grinding due to the amount of time taken to clear a 4 star map. He is accompanied by Darkenist.

Night Lord Mission Maps have 2 kinds of Set rewards. That is probably the only reason why Night Lord is worth some time to farm on.

F1 Mission Map – level 27’s leg, level 34’s gloves
F2 Mission Map – level 27’s leg, level 34’s shoes
F3 Mission Map – leve 27’s helm, level 34’s chest
F4 Mission Map – level 27’s chest, level 34’s helm

Night Lord has 4 different attacks

1- Slash attack – flinch


2- Throw shield attack – double hit flinch


3- Thunder Strike – flinch

Night Lord will drop a ritual circle on the ground and charge up for this attack. A series of thunder strike is followed.

4- Shield

Night Lord’s evade rate greatly rose up causing you to miss your attack. I’m not too sure if spells is still able to hit him at level 3X.

5- Homing Thunder Strike – flinch

Night Lord will raise his sword up and charge up for this attack. Its easily noticeable as there will be a lightning animation on the blade of his sword, and releasing a series of thunder strike that are slightly homing.

I have no clue why the mobs didn’t spawn back after I killed them; hope someone can come confirm this with me.

The only thing that you have to take note of is his Homing Thunder Strike and Throw Shield attack. Dash away immediately if you see the ritual circle appearing beneath your foot and dash away till he can’t be seen on your screen when you see him raise his sword up for the Homing Thunder Strike.

Stay away from him and constantly cast Lightning Ball and Blizzard on him. Hit him with the Magic Missile only when there is nothing between you and him.

A short note, I recommend dismantling any equipments that you get from this Mission Map. Weapons rewarded to you at this Mission Map can be sold to <Trade Merchant> Daisy.


(M9)Bahamole Mission Map(level 35-37)
Bahamole Mission Map can be found in Candescent Cavern. This Mission Map is another jump map and not suitable for level grinding. The only reason why you would come back to this map is because of the Set items rewarded here. He is accompanied by a smaller mole called Elder Dudu

F1 Mission Map: level 40 Set’s gloves
F2 Mission Map: level 40 Set’s shoes
F3 Mission Map: level 40 Set’s shoulder
F4 Mission Map: level 40 Set’s legs

Bahamole have 2 attacks (I might have miss out on few other attacks, please let me know if I do).

1. Clap attack – flinch


2. Flaming Fissure – freeze

Bahamole will charge up before casting this attack by doing a roar and then slam his paws on the ground to cause a series of Flaming Fissure on the floor. I got freeze when getting hit by this move. Not sure if its bug, need someone to confirm this with me. =x

Bahamole have a pretty long casting time for his Flaming Fissure attack. DO NOT stand in line with him when you see him charge up for his Fissure Attack. Dash away sideway to avoid being hit.

A short note, I recommend dismantling any equipments that you get from this Mission Map. Weapons rewarded to you at this Mission Map can be sold to <Trade Merchant> Daisy.


(T13)Chaos Mission Maps
Chaos region are the darkness areas that is out of the Dragonica World. It can only be warp in by special Chaos Scrolls bought from [Lord’s Chamber] Dragon Lord’s Trail.


Chaos Scrolls are named for the normal region in El Grego and Faeras in the world of Dragonica. That being said, a Nautilus Port Chaos Scroll will warp us to the darkness world of Nautilus Port. It has a completely same map layout of the normal Nautilus Port but you wouldn’t be able to toggle the Mini-Map when you are in there.

Due to the rip space teleportation, our character will suffer from the effect of distortion of space, and that is that they would only do 1 damage to all Chaos Map mobs no matter what spells or attack you cast. The only way around this problem is to use the Shield of the Void which when used, will grant the user the ability to damage all mobs in Chaos Map normally for 7200 sec (2 hours).


(M10)Chaos Nautilus Port(level 35-37)
I recommend anyone at the level of 37 or above to start farming for their Chaos Set pieces at Chaos Nautilus Port. The Mission Map found in this Chaos Map is the Chaos Alvida. With completely same layout of Mission Map as the normal Alvida Mission Map, Chaos Alvida Mission Map is a suitable grinding place for all level 37.

F1 Chaos Mission Map: Chaos level 40 Set’s gloves
F2 Chaos Mission Map: Chaos level 40 Set’s shoes
F3 Chaos Mission Map: Chaos level 40 Set’s shoulder
F4 Chaos Mission Map: Chaos level 40 Set’s legs

The Chaos level 40 Set’s helm and chest are being rewarded at 1 star and 2 star Mission Map of Chaos Night Lord respectively.

I recommend everyone to farm 3 pieces of the Chaos level 40 Set item from Chaos Nautilus Port (given our level isn’t suitable for Chaos Night Lord) and pair it off with 1 Farrell’s Rubber Gloves and 2 pieces of normal level 40 Set. This will bring a base bonus of +53 INT in 6 slot (Not including stats obtained from individual Set equipments).


(M11)Sam Baba Mission Map(level 37-45)
Chief Sam Baba Mission Map is located at Valid Raeth. An excellent grinding map for level 37 to level 45, I recommend all level 37 Battlemage to try their luck in getting a party here. He is accompanied by Giant Pumpkin Head.

F1 Mission Map: level 40 Set’s chest
F2 Mission Map: level 40 Set’s Helm
F3 Mission Map: level 47 Set’s gloves
F4 Mission Map: level 47 Set’s shoes

Sam Baba has 4 different attacks.

1. Swing attack – flinch


2. Smash attack – flinch

Sam Baba will swing his Big Bad Wolf in the air in circle motion before casting this attack

3. Poison Gas – Knockdown

Sam Baba will charge the poison up by raising his face (like a wolf howling) before casting this attack.

4. Headbutt Drop - Knockdown

Sam Baba charge up pretty fast for this attack. By throwing a purple ritual circle on the ground and landing head down in less than 2 seconds after that.

The only attack that you have to beware of is the Headbutt Drop, as the casting time is fast and dealt painful damage at the same time.

I advise getting an Oracle into the party and luring the boss to the side of the map as shown in the screenshots above, and having the Oracle to cast the Sanctuary. Get all 4 of your party member to stand in the Sanctuary and cast all your spell on Sam Baba. This will at least drain out 40% of Sam Baba’s HP before the Sanctuary went off. Once the Sanctuary went off, have your entire party to stay together (in the range of Oracle’s Instant Heal) and attack Sam Baba continuously. Have the Oracle cast Instant Heal every time a party member reaches 60% HP. Keep to this and you will be good to go.

Level 40 weapon are rewarded in this Mission Map. I advise dismantling all equipments and sell all level 40 weapons to <Instrument Merchant> Koneil.

Last edited by 10JQKA; 10-22-2009 at 10:07 AM.